basketball gm fictional league potential secrets (top strategies for finding and developing star players in the game)
So, I’ve been messing around with this basketball management game, right? It’s called Basketball GM, and I wanted to see if I could create a fictional league and add potential to some players. Basically, I’m trying to play god, haha.
I started by creating a new league. The game lets you do that, you can start with a blank slate or import a roster file. I chose to go with a blank slate because I really wanted to craft everything from scratch, you know? Felt more personal that way.
Then, I went into “God Mode.” That’s where you can tweak all sorts of stuff that you normally can’t. It is a fun part of this game. I was looking for the option to adjust player potential. In these kinds of games, potential is a big deal, it determines how good a player can become. I scrolled through all the options and everything, I couldn’t find anything that said “potential” and it was so annoying.
- Created a new league – That was easy, just a few clicks.
- Entered “God Mode” – Also simple, it’s right there in the tools menu.
- Searched for potential settings – This is where I hit a wall. There’s nothing!
I thought maybe I was missing something obvious. So I did what everyone does when they’re stuck: I looked it up online. Turns out, other people have had the same issue. Some folks were saying that you used to be able to change a player’s potential, but maybe not anymore? It’s a bit unclear.
While I was searching, I stumbled upon a few guides and discussions about the game. One guide was all about how to build a “super team” by exploiting the game’s mechanics. It was kind of interesting, but not really what I was going for. I just want to roleplay as a realistic GM, you know? Make decisions based on what seems right, not just min-max everything.
I also learned a bit about how player development works in the game. Apparently, players improve until they’re around 26, then they stagnate for a couple of years, and then they start to decline. So by the time they hit 26, they’re going to be expensive! This part I found it useful.
My Next Steps
Honestly, I’m still a bit confused about the whole potential thing. If anyone has figured out how to adjust player potential in Basketball GM’s fictional leagues, please let me know! But at the same time I think it is a good mechanism to prevent player from changing the game setting too much.
For now, I guess I’ll just keep playing and see how it goes. Maybe I’ll focus on drafting well and developing the players I have. That’s a challenge in itself, right? It’s not like I need to turn every player into a superstar to have fun, but it would be cool to have the option. Anyway, it’s a free game, so I can’t complain too much, I guess. Just gotta keep experimenting and see what happens. Wish me luck!
Original article by the Author:Hollis,If you intend to republish this content, please attribute the source accordingly:https://www.aaafruitbasket.com/basketball-gm-fictional-league-potential-secrets-top-strategies-for-finding-and-developing-star-players-in-the-game/